With 128 players scurrying around gargantuan maps at a time, scrambling to grab objectives, a single individual doesn’t make much of an impact. Each expat is a cog in a giant war machine as factions rally for control. When one soldier dies, it’s a “next man up” situation as a new one spawns in, ready to fight and likely die.
That probably sounds nihilistic, but I don’t mean any of that in a bad way. On the contrary, futility is the game’s greatest strength. While playing a few rounds of Battlefield 2042’s Conquest mode ahead of its open beta, I was struck by just how free I felt compared to most online shooters. Without the stress of worrying I wasn’t contributing to the team hanging over my head, I was free to focus on the thing I actually care about when playing a multiplayer shooter: me.
Battlefield 2042 doesn’t need a single-player mode, because its multiplayer mode already functions like one.
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